Why A Twilight Princess Side-Story Sequel Was Scrapped

When The Tale of Zelda: Twilight Princess released cross-platform for the Wii as well as GameCube in 2006, it fulfilled the dreams of numerous fans who wanted a more mature Zelda game. Ocarina of Time, and Majora'’ s Mask especially, had been relatively dark in theme as well as art style, while Wind Waker was initially tainted for its cartoonish graphics as well as vibrant colors. Twilight Princess confirmed to be a large success, marketing many more copies than Wind Waker, as well as relatively showed that a reasonable and also significant design was the future of Zelda.

Golden Princess was actually so successful that many of the designers swiftly started servicing a straight follow up to the Tale of Zelda game, planned to be a side tale similar to exactly how Majora'’ s Mask connects to Ocarina of Time. However, the task was sidelined so a play examination could be developed for what would ultimately turn out to be Link'’ s Weapon Training. Shigeru Miyamoto wanted to make a Zelda video game that might utilize the Wii Zapper, a peripheral created to house the Wii Remote as well as Nunchuck for playing shooters.read about it legend of zelda twilight princess rom from Our Articles He promised the Golden Princess dev team that if the model game flopped in a focus group examination, Nintendo would certainly switch over equipments to the follow up that had actually currently begun being made. The Weapon Training was a substantial success in play tests however, and also Miyamoto'’ s vision became a reality, with a Twilight Princess sequel never ever seeing the light of day.

The details comes from a video by DidYouKnowGaming on YouTube about different Zelda video games that never completed advancement. A sequel for Crossbow Training was likewise pitched, hoping to present competitive multiplayer and potentially a first person point of view, however was rejected by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Game Child Advance and a third Four Swords game on the DS, never took off either.

A Straight Twilight Princess Follow Up Could Have Been Great

The Hyrule of Twilight Princess is huge and also sprawling. It'’ s not quite as freely large as the Great Sea in Wind Waker, yet the setting definitely might have introduced brand-new region for a Golden Princess sequel. Besides, an entire various other land comparable to Majora'’ s Conceal ‘ s Termina could have been created if necessary. Golden Princess features a few of Zelda'’ s finest dungeons, and also introduces imaginative products extremely late in the game, where their usage is limited. A sequel may have permitted a few of the late video game suggestions to be extra expanded or used in new ways.

This is especially real for the Double Clawshot, which was provided to the player in the video game'’ s last dungeon before Hyrule Castle and also was so enjoyable that it need to have been offered the chance to be utilized in more circumstances. Followers had to wait 5 years to get their hands on the thing once again when the Dual Clawshot re-emerged in Skyward Sword. It'’ s regrettable that the Golden Princess follow up never ever involved fulfillment, thinking about the compelling narrative alternatives dealing with Midna and the Twilight Realm, and it'’ s even more discouraging to listen to that it never occurred because it was laid hold of by a shooter spin-off.